Thursday, 22 September 2016

2000AD "PROG 2000" REVIEW







When I was 9, reading about Bill Savage killing Volgs, or M.A.C.H 1 chatting with the computer in his head, I never imagined that nearly 40 years later I''d still be reading the comic that contained their adventures. Let's be honest, though, I'm far from the only one, including everyone who worked on said comic. I mean, it was called “2000AD” for drokk's sake, it was inconceivable it would even last that long, because that just didn't happen in boys comics.



Well happen it did, and I'm very happy to still be a fan, and to have weathered the highs, the lows and the middlings along with thousands of other devotees. Prog 200 is a landmark indeed, and starts off with three possible excellent variant covers (oh go on, buy both). One is a traditional ensemble piece by the talented Glenn Fabry and Ryan Brown, whilst another sees long term cover droid Cliff Robinson depict Tharg The Mighty flying through the cosmos on a space spinner, the free gift that came with issue one. The third, showing a miserable looking Dredd sitting on the number 2000 is not as fun or interesting, although Chris Burnham's art is fine.



Inside, we are guided by Tharg himself, as he tells us all about the comic in one page interludes between strips. These are all drawn by legendary creators such as Brian Bolland, Dave Gibbons, Colin McNeil, Boo Cook and Mick McMahon, and there's also a welcome return for Robin Smith, a name many will remember fro the glory days. These pieces are very well done and give the prog a nice flavour to it. 



In between, of course, is the meat of the comic, the main stories. To be honest, it's a superb selection. John Wagner and Carlos Exquerra deliver a Dredd strip that ticks all the boxes and looks glorious (and includes a very special guest), a perfect way to lead off the 2000th prog. Pat Mills and Kevin O'Neill bring back Nemesis and Torquemada for a rollicking tale that had me laughing at it's sheer sacreligiousness. Gordon Rennie's Rogue Trooper tale is probably the weakest of the classics, but is well served by Richard “Kingdom” Elson's gorgeous art. There's also a very welcome return for David Roach, who provides some simply stunning artwork for Alan Grant's neat little Anderson story. Last of the returnees is Sinister Dexter, always a deservedly popular strip by Dan Abnett, and here we get to learn a bit more about their car, with Mark Sexton showing he would be welcome to illustrate a full return of the strip. The final strip is Peter Milligan and Rufus Dayglo's “Counterfeit Girl”, a completely new ongoing series concerning personality swapping. It looks great, but it's too early to really tell if it's going to be a classic or clunker.



So that's Prog 2000, a glorious read for only £3.99 Earth money (would have been neat if they'd put that on the cover for old time's sake). This is one to savor, to buy in a real shop and read through whilst sipping a cold one and ignoring the stares of those who see a 47 year old man reading a comic (although The Sun is acceptable, go figure). Ignore the Grexnixes, embrace your inner Squaxx Dexx Thargo and prepare for an inevitable thrill power overload, as Prog 2000 will blow your circuits. Here's to next years 40th birthday...

Wednesday, 14 September 2016

THE MIGHTY ONE: MY LIFE INSIDE THE NERVE CENTRE - BOOK REVIEW



I should tell you straight off that I have read every issue of British comic stalwart 2000AD for nearly forty years now, so was really looking forward to reading these memoirs, penned by former Editor (amongst other things) Steve MacManus. When it finally dropped onto the mat I settled down for what promised to be a good read, dark glasses on as I opened the cover and winced from the thrill power held within.



 


Okay, so the image conjured above is akin to the sort of bollocks often peddled by people like MacManus when hiding behind the green rubber mask of Tharg The Mighty, but for a long time fan and enthusiast for comics history this is a genuinely exciting publication. The excitement is tempered somewhat by the rather cheap nature of the paper used for the book, akin to the legendary ‘bog roll’ of early issues of 2000AD itself, or for non comics readers a book club edition of a novel. So, taking extra care not to put my finger through the pages, I ploughed on and lost myself in the world of 70s and 80s British comics.








 
Thankfully, MacManus doesn’t pad his tale with a few chapters about growing up, preferring to focus on his introduction to the comic industry and subsequent career. We learn of his beginnings on some of the many war comics published by Fleetway in the 70s, comics he still has a lot of affection for, and even though these are not 2000AD the recollections are never less than interesting. Naturally, the meat of the book covers his time in the green mask of Tharg, covering what many still consider the heyday of  2000AD, working with some of the most talented, innovative creators in the business. When he came out of the other end he was responsible for the likes of Crisis and Revolver, valiantly trying to sell mature comics to a population who didn’t care half as much as they used to. Through it all, MacManus seems to have preferred hiding under his desk rather than getting too involved in politics, but even so played his part in getting proper rights for creators when he could. Of course, there’s also “Bad Steve”, who would come out and piss people off left right and centre, leaving normal Steve to clear up his mess.



“TMO:MYITNC” is a cracking read from start to finish. It’s interesting, well written and genuinely amusing at times. For example, early on MacManus says Dennis he Menace was created by Leo Baxendale, which I found hilarious as he should know better! Regardless of that, I cannot recommend this highly enough for anyone with a keen interest in either 2000AD or 1970s British comics in general.